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About Us

Mission

BIOGAMING's mission is to create and provide sustainable, secure & useful environment for gamers and esports athletes of all levels, as well as their families.

Vision

BIOGAMING's vision is “to create gaming and esports environment helpful, balanced and sustainable” The organization's nature of business is a direct manifestation of this vision statement.

Team Structure and Management System

Flat organizational structure with only few levels of management between project owners/managers and highest-level managers. Every member of the organization are able to work on whatever project they choose if they match the skills needed for the position. They are also able to initiate and create new projects attracting other members to join the project team.

Team

Martins Muitenieks

CEO / Chairman of the Board

Oļesja Meteļica

Chief Operating Officer

Maksims Garaba

Marketing & Sales Lead

Ervīns Stradiņš

Head of Racing

Niklāvs Ērcītis

Health Officer / Physiotherapist

Paula Pasīte

Head of Brand & Design

Edgars Zinģis

Sports & Lifestyle coach

Ieva Skrastiņa

Host / Esports Manager

Jānis Mārtiņš Bērziņš

Head of Finance

Mārtiņš Zālītis

Fitness/Sports Advisor & Mentor

Dāvids Lipšens

Legal Advisor

Kaspars Lēvalds

VR & AR Specialist

Toms Namatēvs

Host / Esports commentator

Rainers Kaišs

Fitness & Lifestyle Coach

Kaspars Vendelis

Performance Coach

Ivo Bombāns

Sports Coach / Professional Rower

Rihards Blūms

Esports & Gaming Manager

Sandis Rainskis

Head of Esports / CEO @ Kleverr

Roberts Zaumanis

Business Developer @ Nordics/EU

Industry Overview

Global Esports industry overview

Increasing live streaming of games, notable investments, growing viewership, engagement activity, and league tournament infrastructure are the factors influencing the market growth.

The market is benefiting from growing revenue opportunities from increased industry specialization for gamers, organizers, influencers, and game developers.

A remarkable international prize pool and streaming revenue make electronic sports a professional career choice.

It is worth to add that schools, universities and colleges have begun offering dedicated programs to develop skilled professionals.

Global esports market size was valued at USD 1.22 billion in 2021. The market is projected to grow from USD 1.44 billion in 2022 to USD 5.48 billion by 2029, exhibiting a CAGR () of 21.00% during the forecast period. Based on fortunebusinessinsights.com analysis, the Global Esports market exhibited an average growth of 15.4% in 2020 as compared to 2019.

Gamers in the Baltic States1   2022-2024

1.6m
Baltics

900k
Lithuania

400k
Latvia

300k
Estonia

1 https://www.statista.com/forecasts/1256504/video-games-market-users-baltics

For Partners

We’re always interested in collaboration that would be mutually beneficial as well as would make an input to reach our organization's mission.

Book a meeting

For Families & Schools

“10 steps to healthy and meaningful gaming” guidelines in collaboration with Porsche Latvia, Pusaudzis.lv & SEB Bank

Services

Physical training and exercises for kids and youngsters

On-Site (Riga, Latvia) or Remote (Online)

Programming lessons for children

On-Site (Riga, Latvia) or Remote (Online)

Esports Courses in FPS, MOBA and Virtual Racing disciplines

On-Site (Riga, Latvia) or Remote (Online)

Family Consultations on balanced, healthy and meaningful gaming

On-Site (Riga, Latvia) or Remote (Online)

Get involved in BIOGAMING.ORG               
projects and development!